Narnia pc game download






















Several combat sequences are timed, some very frustratingly so -- particularly the Battle of Beruna, though not perhaps surprisingly , the Great Battle. Beruna actually took me three long evenings to get right, whereas the Great Battle was done in relatively short order with no need for calling upon the serried ranks of available reinforcements.

The one interesting control I've not discussed so far is the K, or combine, control. This allows any given pair of children to combine to achieve either a greater smashing power Lucy with any one of her siblings , or greater combat damage - various combinations of Susan, Edmund and Peter.

Other special powers are available for specific sequences. Susan can also use her bow and arrows, via the space bar and H keys, to pick off targets out of range to the other children, and Lucy has very important First Aid and Heal skills as well as the ability to fit through small openings that make her more than an annoying appendage.

Where there are 'puzzle' elements in a location, you'll find round tokens over the targets first with a specific child's portrait. This indicates which child can perform the relevant action, and once the child is selected, the appropriate action key to be used attack key, special key 1, or special key 2.

These are things like having Susan shoot targets to cause boulders to fall on a group of ogres, or Edmund climbing a tree to retrieve an item, or Lucy and Peter combining to smash a blocking lump of ice.

These puzzles are always simple, in essence, though getting the timing right can sometimes be a little frustrating - especially when they involve Susan playing a tune on her pan-pipes. This game contains so few truly notable features that I'm reduced to commenting on the quality of the graphics and environments. These were nice, reflecting well the winter-cum-spring aspects of the original story, but beyond that?

Well, there's not much more to say, except to mention that collecting shield tokens and frozen statues does more than just add to your score for a particular level. They also earn you access to bonus content, which consists of self-congratulatory videos by the production team about the making of the game, and a number of bonus levels.

Gee, that was worth waiting for! It is remarkable that the only novelty I can find in this game is the control system. What's worse is that it's not a positive novelty, but something I'd look to avoid in future games!

For cooperative two player play, just imagine how cramped you'd both be trying to use one keyboard together! I found it most odd to have save games marked with a percentage score that doesn't reflect progress through the story, but instead the percentage of shield tokens found. This was particularly confusing, as I thought that I was only halfway through the game, based upon the percentage score and my memories of the original story, when all of a sudden the game ended with a short cut-scene.

Game over. Once more we find that a console game has been crippled by a simple porting exercise, rather than a more complete re-think of the user interface. In the case of Narnia, this results in there being only three save game slots. Why three, I do not know, nor do I really care; what I do know is that it is ridiculous to carry over a feature like this from a system that might actually have this kind of thing for hardware reasons, to a general purpose PC that certainly does not! Here It Is, the obligatory game of the Christmas family movie blockbuster, unleashed on an unsuspecting public still dazzled by the magical celluloid romp through the wintry world of Narnia.

And now, for your buying information, the obligatory review urging you to keep your notes toasty and warm in your wallet, ready for a game more worthy of their crisp, hard-earned rustle. As movie tie-ins go, The Chronicles Of Narnia is by no means the worst gaming cash-in you're ever likely to see.

However, in terms of quality, originality and entertainment, it's hardly going to set your socks on fire either. The key here is co-operation, with each plummy child boasting their very own skills that must be used both individually and co-operatively to solve a collection of often patronising puzzles.

At crucial moments, the soundtrack complements the atmosphere with heroic losses, and the game mechanics constantly keep you in suspense. The Chronicles of Narnia: Prince Caspian is another representative of the game adaptations of successful films at the box office. For fans, this project is an opportunity to find themselves in a fairy-tale world again and influence the further development of history..

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